With the recent nonsense surrounding Mass Effect 3 and the
series' indomitable 'fans', my cynicism for big budget games has started to
reach dangerous levels. The blame for this rubbish without doubt falls across
the board as the self-righteous ME fan's
disillusionment is surely only encouraged by the growing incomprehensibility of
the games publishing industry. Crippling DRM and unashamedly flagrant DLC have naturally
worn down gamers and their response seems to have come in the form of
miscalculated rage, which is, I guess, understandable. But with all these
issues now clouding the general excitement and fantasy which game releases once
inspired, it's worth turning to smaller games which, not without grand
ambition, have managed to exist without all the marketing politics which now
plague the colossal budgeted 'AAA' games.
Here are four forthcoming games which are looking pretty inspiring:
Legend of Grimrock
The prospect of dungeon crawling has always filled me with a
sense of reverence. Misguided admiration for early-90s teens who had mastered
the unimaginable depths of Wizardry
cemented the genre for me as an inaccessible realm of danger which, in many
ways, it was. However, the dungeon crawl has persistently been a popular, if
not particularly mainstream, game genre for a long time and, perhaps with the
help of Skyrim's popularity and Etrian Odyssey IV's impending release, could
possibly see a resurgence.
Enter Legend of
Grimrock, a die-hard dungeon crawler's dream! First-person, turn-based,
grid-based, exploration of corridors upon corridors of dark dungeons. What more
could you ask for? Sunlight, perhaps? Colour? Never! Anyway, Legend of Grimrock is actually quite
visually impressive - and perhaps even accessible. The environments and
character models look really great, the combat looks accessible and the inclusion
of a magic-casting rune system looks to make combat a little more exciting than
watching numbers. Add to this puzzles and riddles and it looks like it could be
an incredible game - if a little on the humourless side.
Legend of Grimrock is
released on the 11th of April and is available to pre-order now from GOG.com.
Owlboy
Another exploration game, this time instead of the
seriousness of dungeons, magic, orcs and riddles, here we have an owlboy-thing!
Put simply this game looks incredible. It has beautiful pixel graphics which
hark back to the days of yore - again the 90s - and although this isn't
anything new, what with retro games such as Cave
Story, Treasure Adventure Game and
so forth, I can't help but be excited by the opportunity to become engrossed in
another platform-adventure game. Much like Cave
Story, Owlboy looks to involve
platforming as well as flying sections. You can also use others to help you
with your adventure.
There is a demo currently available here: http://www.roflgames.com/DPadWebsite/www/OwlboyWebsite/index.htm
The game comes out later 2012
Feist
I'm not entirely sure what Feist is. On the surface it appears to be similar to the 2D puzzle
game Limbo but the website's description
of the game having "dynamic, action packed gameplay" is a little more
intriguing. In fact upon watching the trailer it's clear that not only do
physics play a role but combat also. I don't have much to go on - there's a
video of the devs discussing the game, but it's in German - so without simply
guessing it's hard to really say what this game will be like. Of course there
is some merits to that and the game appears all the more intriguing because of the
lack of information. I'm especially interested in whether the game will have a
detailed narrative and story. Limbo's
stark design complemented its striped back yet engaging narrative. In the
trailer for Feist there appears these
enemies with crowns on - who could they be? Will the game give us a straight
narrative or will it let the design do the talking? In any case this game looks
very exciting.
Feist, according
to the website, is set to be released this Summer.
Gunpoint
Described as "a game about rewiring things and punching
people", Gunpoint is being developed
by PC Gamer writer Tom Francis. In Gunpoint
you play a freelance spy who uses tools to hack his way through 2D levels.
Basically a puzzle game, but the mechanic of cross wiring - in which the player
can cross-wire electrical appliances and outputs - looks to really make this
game worthy of much interest.
Strangely Gunpoint
reminds me a little of Ghost Trick:
Phantom Detective and this is perhaps why I'm so excited by it. There is also
appears to be an element of humour to the game which is always welcome - as the
missions detailed in the video below seem to all involve unnecessarily
launching through windows. Like all the games mentioned here Gunpoint also looks bloody amazing, with
daintily small pixel art people and environments (I love the rain!). Great
stuff!
Gunpoint should be
released "later than may 2012"
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