Why do we play stressful games? I find this sort of question
is both easy to answer and still a bit puzzling. Of course stress can help to give
a sense of accomplishment to completing a game's challenges - giving the player
adrenaline enough to feel as if they've just
made it, just managed to get through and time everything perfectly. But it still
seems strange to me to fill one's
past-time with, not just adrenaline, but irritation, frustration, and sometimes
breathless moments of panic. One Piece
Mansion, a PS1 oddity I recently found in a 2nd hand games shop, seems to
courts this type of stress like it were the essence of life. One Piece Mansion (which strangely has
no affiliation with the Manga and anime series One Piece) is a puzzle/management game which, to all intents and
purposes, is driving me mad.
Showing posts with label What I've Been Playing. Show all posts
Showing posts with label What I've Been Playing. Show all posts
Wednesday, 3 July 2013
Friday, 7 June 2013
What I've Been Playing
There is of course only a limited number summers one
experiences before life finally turns in upon itself, forcing itself from the
present into the half-existent past. Therefore, it would seem more pertinent to
be out there experiencing what many of us name Life and not instead be turning
in slow circles in order to shoot Eastern European scary-humans before they
grab you and start shouting! Also massive Eastern European chainsaw guys! And
weird magicians or something! I've been playing Resident Evil 4 which is making me want it to be winter again.
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